//binds bind l say "lol" bind h say "hehe" bind n say "nice" bind . say ":)" bind d say "doh" bind k kill seta BFG10K "sensitivity 12.6; weapon 9; cg_fov 110; cg_crosshairsize 24; cg_drawcrosshair 4" seta PG "sensitivity 12.6; weapon 8; cg_fov 110; cg_crosshairsize 28; cg_drawcrosshair 4" seta RG "sensitivity 11.7; weapon 7; cg_fov 100; cg_crosshairsize 28; cg_drawcrosshair 8" seta SH "sensitivity 11.7; weapon 6; cg_fov 100; cg_crosshairsize 28; cg_drawcrosshair 8" seta RL "sensitivity 12.6; weapon 5; cg_fov 110; cg_crosshairsize 28; cg_drawcrosshair 4" seta GL "sensitivity 12.6; weapon 4; cg_fov 110; cg_crosshairsize 24; cg_drawcrosshair 8" seta SG "sensitivity 12.6; weapon 3; cg_fov 110; cg_crosshairsize 44; cg_drawcrosshair 4" seta MG "sensitivity 12.6; weapon 2; cg_fov 110; cg_crosshairsize 20; cg_drawcrosshair 8" seta GA "sensitivity 12.6; weapon 1; cg_fov 120; cg_crosshairsize 24; cg_drawcrosshair 4" bind KP_HOME "vstr RL" bind KP_UPARROW "+forward" bind KP_PGUP "vstr RG" bind KP_LEFTARROW "+moveleft" bind KP_5 "vstr GL" bind KP_RIGHTARROW "+moveright" bind KP_END "vstr SG" bind KP_DOWNARROW "+back" bind KP_PGDN "vstr PG" bind KP_INS "+movedown" bind KP_MINUS "vstr SH" bind KP_PLUS "vstr GA" bind KP_NUMLOCK "+button3" bind KP_DEL "+speed" bind MOUSE1 "+attack" bind MOUSE2 "+moveup" bind MOUSE3 "vstr MG" bind MOUSE4 "+speed" bind F12 seta name "^4[^7HemoStick^4@^7OAP^4]" bind SHIFT "+zoom" bind F9 "toggle cg_drawfps" bind F10 "toggle cg_drawcrosshairnames" //bind F5 "toggle g_synchronousclients" //bind F6 "toggle cl_freezedemo" bind F1 "vote yes" bind F2 "vote no" bind F4 "toggle cg_lagometer" bind KP_EQUALS "say_team ^2< SAFE" bind KP_STAR "say_team #I ^3TAKEN" bind KP_SLASH "say_team #I ^2AVAIL" bind INS "say_team ^1need HEALTH - #H/#A" bind HOME "say_team ^5QUAD DEAD" bind PGUP "say_team ^1< ENEMIES" bind PGDN "say_team ^5you TAKE!" bind KP_ENTER "say_team ^3COMING" bind KP_NUMLOCK "say_team ^1LOST" bind BACKSPACE "say_team ^1NEGATIVE" //mulot-visˇe seta m_pitch "0.035" seta m_yaw "0.022" seta m_filter "0" seta sensitivity "8.85" seta in_macmousedivider "163" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_runpitch "0" seta cg_runroll "0" //special osp seta cg_truelightning "1" seta cg_enemycolors "2iii" seta cg_oversamplemouse "1" seta cg_nomip "128" //nick seta name "HemoSt^3i^7ck" //divers seta sv_fps "45" seta model grunt/blue seta headmodel klesk/blue seta cg_enemymodel grunt/pm seta cg_enableosphud "1" seta cg_autoswitch "0" //HUD seta con_notifytime "5" seta cg_teamchattime "10000" seta cg_teamchatheight "3" seta cg_lagometer "0" seta cg_draw3dIcons "0" seta cg_drawAmmoWarning "0" seta cg_drawRewards "0" seta cg_drawattacker "0" seta cg_drawTeamOverlay "1" seta cg_drawtimer "1" seta cg_drawfps "0" seta cg_drawicons "0" seta cg_drawcrosshairnames "0" seta cg_drawcrosshair "4" seta cg_crosshairhealth "0" seta cg_drawgun "1" //GFX seta cg_scoreplums "0" seta cg_gibs "0" seta cg_marks "0" seta cg_crosshairSize "24" seta cg_forcemodels "1" seta cg_forcemodel "1" seta cg_deferplayers "1" seta cg_shadows "0" seta cg_dynamiclight "0" seta cg_railTrailTime "60" seta cg_fov "110" seta cg_zoomfov "50" seta cg_simpleitems "1" seta cg_brasstime "0" seta cg_noProjectileTrail "1" seta com_maxfps "55" seta com_hunkmegs "56" seta com_introplayed "1" seta com_blood "1" seta r_dynamiclight "0" seta r_subdivisions "46" seta r_lodcurveerror "30" seta r_texturemode "gl_linear_mipmap_nearest" seta r_vertexlight "1" seta r_colorbits "16" seta r_texturebits "16" seta r_detailtextures "0" seta r_drawsun "0" seta r_flares "0" seta r_ignorefastpath "0" seta r_roundimagesdown "1" seta r_swapinterval "0" seta r_picmip "5" seta r_lodbias "2" seta r_mapoverbrightbits "4" seta r_intensity "1.3" seta r_overBrightBits "0" seta r_finish "1" seta r_forcemodels "1" seta r_simplemipmaps "1" seta r_fastsky "1" //rˇglages rˇseau seta rate "10000" seta cg_smoothclients "1" seta cg_nopredict "0" seta cl_maxpackets "50" seta snaps "40" seta cl_timenudge "-5" //rˇglages son seta s_khz "11" seta s_loadas8bit "1" seta s_musicvolume "0" seta s_volume "0.8" seta s_mixahead "0.11" seta s_mixprestep "0.08" seta s_stereo "0.4" seta s_rolloff "1.0" seta s_doppler "0" // Demo Script //___________________________________________________ bind F5 "vstr startswitch; vstr DemoName" bind F6 "vstr stopswitch" bind F7 "vstr queueprev" bind F8 "vstr queuenext" set startswitch "play sound/misc/menu1; g_synchronousClients 1;vstr rec_demo;g_synchronousClients 0" set stopswitch "play sound/misc/menu4; stoprecord; vstr nxt_demo; echo Recording Stopped.; echo Current Queue; rec_demo" set queueprev "play sound/misc/menu2; vstr prv_demo; echo Current Queue; rec_demo" set queuenext "play sound/misc/menu2; vstr nxt_demo; echo Current Queue; rec_demo" //Cycle set demo_01 "set rec_demo record demo_01; set prv_demo vstr demo_20; set nxt_demo vstr demo_02" set demo_02 "set rec_demo record demo_02; set prv_demo vstr demo_01; set nxt_demo vstr demo_03" set demo_03 "set rec_demo record demo_03; set prv_demo vstr demo_02; set nxt_demo vstr demo_04" set demo_04 "set rec_demo record demo_04; set prv_demo vstr demo_03; set nxt_demo vstr demo_05" set demo_05 "set rec_demo record demo_05; set prv_demo vstr demo_04; set nxt_demo vstr demo_06" set demo_06 "set rec_demo record demo_06; set prv_demo vstr demo_05; set nxt_demo vstr demo_07" set demo_07 "set rec_demo record demo_07; set prv_demo vstr demo_06; set nxt_demo vstr demo_08" set demo_08 "set rec_demo record demo_08; set prv_demo vstr demo_07; set nxt_demo vstr demo_09" set demo_09 "set rec_demo record demo_09; set prv_demo vstr demo_08; set nxt_demo vstr demo_10" set demo_10 "set rec_demo record demo_10; set prv_demo vstr demo_09; set nxt_demo vstr demo_11" set demo_11 "set rec_demo record demo_11; set prv_demo vstr demo_10; set nxt_demo vstr demo_12" set demo_12 "set rec_demo record demo_12; set prv_demo vstr demo_11; set nxt_demo vstr demo_13" set demo_13 "set rec_demo record demo_13; set prv_demo vstr demo_12; set nxt_demo vstr demo_14" set demo_14 "set rec_demo record demo_14; set prv_demo vstr demo_13; set nxt_demo vstr demo_15" set demo_15 "set rec_demo record demo_15; set prv_demo vstr demo_14; set nxt_demo vstr demo_16" set demo_16 "set rec_demo record demo_16; set prv_demo vstr demo_15; set nxt_demo vstr demo_17" set demo_17 "set rec_demo record demo_17; set prv_demo vstr demo_16; set nxt_demo vstr demo_18" set demo_18 "set rec_demo record demo_18; set prv_demo vstr demo_17; set nxt_demo vstr demo_19" set demo_19 "set rec_demo record demo_19; set prv_demo vstr demo_18; set nxt_demo vstr demo_20" set demo_20 "set rec_demo record demo_20; set prv_demo vstr demo_19; set nxt_demo vstr demo_01" //set Assignments set rec_demo record demo_01 set prv_demo vstr demo_20 set nxt_demo vstr demo_02